Antichamber

Rating: 80.7%

Platforms: Linux, PC (Microsoft Windows) and Mac

Genres: Platform, Puzzle, Adventure and Indie

Themes: Science fiction

Keywords: exploration, surrealism, psychological exploration, maze, steam, backtracking, blocks, steam trading cards, abstract, atmospheric, teleportation, silent protagonist, darkness, digital distribution, countdown timer, platform exclusive, developed by one person, mind control, polygonal 3d, breaking the fourth wall, pop culture reference, game reference, wasd movement, disorientation zone, abstract art style, secret area, walking through walls, internet culture reference, self-referential humor, sequence breaking, real-time waiting, ambient music, jumping puzzle, fast traveling, pax east 2012, pax prime 2012, pax australia 2013 and pax prime 2011

Perspective: First person

Developer: Alexander Bruce

Publisher: Demruth

Antichamber

Summary:

Antichamber is a single-player first-person puzzle-platform video game. Many of the puzzles are based on phenomena that occur within the Impossible Objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space. The game includes elements of psychological exploration through brief messages of advice to help the player figure out solutions to the puzzles as well as adages for real life.

Screenshots:

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