![Cyberbots: Fullmetal Madness](https://images.igdb.com/igdb/image/upload/t_cover_small/co5xra.jpg)
Rating: 79.8%
Platforms: PlayStation, Sega Saturn, PlayStation Vita and Arcade
Genres: Fighting
Themes: Science fiction
Keywords: anime, mech, robots, side-scrolling, high score, boss fight, countdown timer, character select screen, psone classics, special attacks, active ability, super combo, grapple, playstation tv support, shoto-clone, versus screen, bots and continue countdown
Perspective: Side view
Developer: Capcom
Cyberbots: Fullmetal Madness
Summary:
The premise in Cyberbots is similar to Armored Warriors, albeit it features only a maximum of two playable characters on screen as opposed to three. Cyberbots is a very innovative game, attributed to its amount of selectable options, parts, and mecha that permit the player to format their play style to their preference. Similar to the Armored Core series, different legs (which affect movement abilities), arms (which affect reach and melee capabilities) and weapons can be mixed and matched between the selectable robots available to the player. Gameplay in Cyberbots is similar to other Capcom-created fighting games, with a medium-sized command list of executing various attacks available to each individual robot. Battles are a duel-formatted affair with players and the computer fighting against one another to proceed to the next battle.
Screenshots:
![Cyberbots: Fullmetal Madness](https://images.igdb.com/igdb/image/upload/t_thumb/pc474cgxcifomckf4uhd.jpg)