Everybody's Gone to the Rapture

Rating: 72.7%

Platforms: PC (Microsoft Windows) and PlayStation 4

Genres: Adventure

Themes: Science fiction and Drama

Keywords: post-apocalyptic, exploration, steam, apocalypse, walking simulator, spiritual successor, steam achievements, digital distribution, single-player only, steam cloud, platform exclusive, language selection, polygonal 3d, playstation plus, auto-saving, declarative title and the 1980s

Perspective: First person

Developer: The Chinese Room

Publisher: Sony Computer Entertainment

Everybody's Gone to the Rapture

Summary:

For the last twelve months, weve had our heads down working hard on Everybodys Gone to the Rapture and its really exciting to be able to share some more information with you as well as a new trailer.If you already know The Chinese Room, youll know that we make story-driven games. Creating a rich, deep world with strong drama and exceptional production values is key to what were all about. Rapture is set in a remote valley in June 1984 and is a story about people and how they live with each other. But its also about the end of the world.Rapture is inspired by the fiction of John Wyndham, J. G. Ballard, John Christopher and other authors who deal with ordinary people in extraordinary circumstances. Theres a very particular English feel that we wanted to capture in the game, a combination of the epic and the intimate. Rapture also came from our obsession with post-apocalyptic gaming, and the simple idea that whilst we normally play as the hero, in reality, most of us would be the piles of ash and bone littering the game world. Thats an interesting place to start telling a story.Our approach is to create a game that you can utterly immerse yourself in. Yaughton Valley, where Rapture takes place, is a living, breathing world. The world of Rapture is not just a backdrop; its a character in its own right. Its great working with PS4 as its processing power makes a game like this possible for a team our size.The game is all about discovery. Its open-world so you have the freedom to explore wherever you like, visiting areas in an order you define, and the story is written to allow this whilst making sure every player has a strong dramatic experience. Its a type of storytelling that is completely unique to games. The choices you make as a player have a direct impact on how you understand the story the more you explore and interact, the deeper you are drawn into Raptures world.

Screenshots:

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