Fallout: New Vegas

Rating: 87.1%

Platforms: PC (Microsoft Windows), PlayStation 3 and Xbox 360

Genres: Shooter and Role-playing (RPG)

Themes: Action, Science fiction, Survival, Stealth, Sandbox and Open world

Keywords: aliens, baseball, motorcycle, post-apocalyptic, bloody, drugs, ants, first person shooter, guitar playing, crafting, death, military, robots, alternate history, slot machine, gambling, doctor, gangs, female protagonist, hand-to-hand combat, steam, backtracking, achievements, bullet time, multiple endings, apocalypse, mutants, campaign, building, artificial intelligence, dialogue trees, revenge, torture, slavery, racism, dog, over the shoulder, sequel, giant insects, slow-motion, good vs evil, day/night cycle, boss fight, explosion, radiation, power glove, digital distribution, xbox controller support for pc, single-player only, steam cloud, throwing weapons, playstation trophies, rivaling factions, alternate costumes, playing cards, customizable characters, leveling up, world map, voice acting, based on - comics, human, polygonal 3d, upgradeable weapons, loot gathering, wasd movement, non-player character, extreme violence, fake in-game advertising, retail games with steam activation, ragdoll physics, falling damage, character creation, moral decisions, side quests, branching storyline, using dialogue to avoid combat, downloadable content, xbox live, melee, real-time combat, a.i. companion, animal companions, difficulty level, internet culture reference, jump scare moment, quicksaving, quickloading, multiple gameplay perspectives, audio logs, vending machine interaction, mercenary, combat dialogue, christianity, banned, in-game radio, nuclear bomb, addiction, non-linear storytelling, interactive environments, xbox one backwards compatibility, invisible wall, achievement attempt detection, sleeping, difficulty achievement, pacifist playthrough, games on demand, merchants, high definition graphics, pre-order exclusive, dolby digital, guns and bullets, pausable real time combat, poverty, quest tracking, super strength, cannibalism, weapon modification, animal cruelty, weapon workshops, gore system, poisoning, invisibility, zero to hero, pickpocketing, lock picking, workbench mechanics, pinball machine, fast traveling, chinese accent, new purchase incentives, interrogation, cockroach, anarchism, sociopathy, optional objective, ghoul, fully customizable controls, retrievable traps, movement penalty, two-handed weapons, point of no return, pseudo non-linear, flower picking, sex work, slip cover packaging, real time game clock, sequel by a different developer, fictional currencies, objectivism, nuclear war, nuclear holocaust, hostile a.i., nuclear fallout, negotiation, mute character, machinima, level scaling, novint falcon support, monomyth, pc to console port, nomads, amphibian humanoid, missing features, pax prime 2010, killcam, multi-monitor support, tokyo game show 2010, e3 2010, fake interactivity, immersive and lgbtq+

Perspective: First person and Third person

Developer: Obsidian Entertainment

Publisher: Bandai Namco Entertainment;1C/Cenega;Bethesda Softworks

Fallout: New Vegas

Summary:

In this first-person Western RPG, the player takes on the role of Courier 6, barely surviving after being robbed of their cargo, shot and put into a shallow grave by a New Vegas mob boss. The Courier sets out to track down their robbers and retrieve their cargo, and winds up getting tangled in the complex ideological and socioeconomic web of the many factions and settlements of post-nuclear Nevada.

Screenshots:

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