Final Fantasy VIII

Rating: 82%

Platforms: PlayStation, PlayStation 3, PlayStation Portable and PlayStation Vita

Genres: Role-playing (RPG) and Adventure

Themes: Fantasy, Science fiction and Open world

Keywords: anime, bloody, time travel, magic, grinding, minigames, turn-based, dystopian, summoning support, jrpg, death, military, fashion, time manipulation, dolphin, mythology, flight, insanity, multiple protagonists, bromance, overworld, party-based combat, backtracking, apocalypse, artificial intelligence, dialogue trees, sailing, amnesia, mad scientist, heavy metal, dreams, bats, sword & sorcery, alchemy, boss fight, explosion, card based combat, train level, attributes, rivaling factions, leveling up, world map, bink video, human, polygonal 3d, psone classics, shopping, damsel in distress, loot gathering, transforming boss, love triangle, party system, multiple storylines, collectibles, full motion video, original soundtrack release, active ability, motion blur, non-player character, profanity, card collection, save point, sniping, tyrannosaurus rex, minotaurs, checkpoints, saving the world, side quests, resistance, questing, melee, pocketstation support, blindness, male antagonist, stat tracking, instant kill, betrayal, optional boss, female antagonist, subtitled silence, audio logs, rock music, political thriller, active time battle, mercenary, playstation tv support, non-linear storytelling, interactive environments, healer, anti-hero, recurring boss, level cap, temporary invincibility, motion capture animation, wrestling moves in non-wrestling games, plot twist, quick time event, power of friendship, not-so-bad guys, villain turned good, spiky-haired protagonist, teenager androgyny, camping, ancient advanced civilization technology, ambient music, weapon workshops, fan service, new protagonist in sequel, flashback, women in refrigerators syndrome, poisoning, victory music, scripted events, random encounter, surprising character switches, time paradox, basilisks, escaping imprisonment, battle screen, innocent people die, context sensitive, disc streaming, anti-villain, playable boss, restoration, status effects, black magic, phoenix, bad parents, secret history, fictional currencies, tragic hero, potential love interest, false death, war veterans, dark past, secret past, j-pop, pre-rendered backgrounds, reluctant hero, retroactive achievements, groundhog day scenario, real-time over pre-rendered movies, greatest hits, white magic, armageddon, metagame, damage over time, level scaling, planet destruction, kill quest, pom-pom, tragic villain, interactive battle system, interactive achievement awards 2000, e3 1999, e3 1998, soft reset, fate, playstation underground and male protagonist

Perspective: Third person and Bird view / Isometric

Developer: Square

Publisher: Square Electronic Arts;Square Enix

Final Fantasy VIII

Summary:

Final Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.

Screenshots:

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