Prince of Persia: The Two Thrones

Rating: 80.7%

Platforms: PC (Microsoft Windows), PlayStation 2, PlayStation 3, Xbox, Mac and Nintendo GameCube

Genres: Platform, Hack and slash/Beat 'em up and Adventure

Themes: Action, Fantasy and Stealth

Keywords: gravity, time travel, parkour, death, horse, time manipulation, mythology, action-adventure, steam, bullet time, traps, artificial intelligence, sequel, slow-motion, islam, boss fight, digital distribution, xbox controller support for pc, single-player only, throwing weapons, time rewind, playstation trophies, voice acting, polygonal 3d, bow and arrow, motion control, original soundtrack release, wasd movement, saving the world, royalty, real-time combat, instant kill, difficulty level, unreliable narrator, rock music, cheat code, konami code, moving platforms, canonical death, british accent, games on demand, motion capture animation, speedrun, stealth kill, not-so-bad guys, linear gameplay, reset button, gesture-based controls, dual wielding, time paradox, time stopping, censored version, acrobatics, freeform combat, trilogy, prince, tragic hero, corruption, greatest hits, ancient curse, rogue protagonist, game sharing, e3 2005 and male protagonist

Perspective: Third person

Developer: Ubisoft Montreal

Prince of Persia: The Two Thrones

Summary:

Prince of Persia: The Two Thrones is an action-adventure video game developed and published by Ubisoft Montreal. It was released in December, 2005 in North America for the Xbox, Microsoft Windows, PlayStation 2, and the Nintendo GameCube. It was ported to the PlayStation Portable and Wii, under the title Prince of Persia: Rival Swords with the Wii version utilizing the motion-sensing functionality of its controller, while the PSP version added exclusive content. A remastered, high-definition, version of The Two Thrones was released on the PlayStation Network for the PlayStation 3 on December 21, 2010.Following Warrior Within, The Two Thrones is the closing chapter in the Sands of Time saga. Prince of Persia: Warrior Within, in which the Prince kills the Dahaka, essentially saving Kaileena. The game opens with the Prince and Kaileena about to sail into Babylon's port. Kaileena offers narration of the events passed and the story following, similar to the Prince's role as both protagonist and narrator in The Sands of Time.

Screenshots:

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