SoulCalibur

Rating: 83.3%

Platforms: Xbox 360, Dreamcast, Android, iOS and Arcade

Genres: Fighting and Arcade

Themes: Action, Fantasy and Historical

Keywords: pirates, martial arts, samurai, achievements, multiple endings, spin-off, sword & sorcery, geometry, digital distribution, game critics awards, alternate costumes, 60 fps on consoles, character select screen, polygonal 3d, rat, launch titles, unlockables, melee, grapple, real-time combat, level select map, survival mode, digital rights management, british accent, sadism, xbox one backwards compatibility, reptilian humanoid, motion capture animation, animation canceling, dimension travel, not-so-bad guys, environmental kill, women in refrigerators syndrome, rushdown, in-game moves list, bots, random character selection, two-handed weapons, corruption, dark second act, undead pirates, old-fashioned english, soul edge, no blood, vmu support, interactive achievement awards 2000 and e3 1999

Perspective: Third person

Developer: Project Soul

Publisher: Namco

SoulCalibur

Summary:

SoulCalibur is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the Soul series, preceded by Soul Edge (1996). Originally released in arcades in 1998, it ran on the Namco System 12 hardware. In 1999 it was ported to the Dreamcast with improved graphics and new features. The North American version was released in September 1999 as a launch title for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on Xbox 360's Xbox Live Marketplace in 2008.The title brought many innovations to the fighting game genre that include a heavy emphasis on weapons and a unique eight-way movement system. Soulcalibur is widely regarded as one of the best Dreamcast titles and is one of the most critically acclaimed fighting games of all time.

Screenshots:

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