Super Hang-On

Rating: 76.2%

Platforms: Wii, PlayStation 3, DOS, Mac, Commodore C64/128/MAX, Amiga, Amstrad CPC, ZX Spectrum, Sega Mega Drive/Genesis, Arcade, Atari ST/STE and Sharp X68000

Genres: Racing and Arcade

Themes: Action

Keywords: motorcycle, digital distribution, motorsports, countdown timer, super-ness, 60 fps on consoles, motion control, virtual console, checkpoints, realism, starting grid, upgradeable vehicles, super scaler, contextual controller rumble and ps3

Perspective: Third person

Developer: Sega AM2

Publisher: Electric Dreams Software;Data East;Sharp;Sega;Tec Toy

Super Hang-On

Summary:

Super Hang-On is a 1987 motorcycle racing arcade game by Sega, and the sequel to the acclaimed Hang-On. A version of this game, in the full simulated-motorcycle cabinet used by the original Hang-On, was released in 1991 as Limited Edition Hang-On.It was also released for the Sega Mega Drive, Commodore Amiga, Atari ST, Macintosh, ZX Spectrum, Amstrad CPC and Commodore 64 in 1989. Super Hang-On was also released for the Sharp X68000 computer in Japan. The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and Sega Genesis Six Pack. The arcade version was released on the Wii Virtual Console in Japan on September 14, 2010 and later for the other regions on May 3, 2012. A stereoscopic 3D version was released for the Nintendo 3DS eShop in Japan on March 27, 2013 and in North America and Europe on November 28, 2013.

Screenshots:

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