Sword of Sodan

Rating: 80.1%

Platforms: Mac, Amiga and Sega Mega Drive/Genesis

Genres: Hack and slash/Beat 'em up

Themes: Action and Fantasy

Keywords: bloody, wizards, magic, side-scrolling, undead, traps, sword & sorcery, skeletons, extreme violence, auto-scrolling levels and no longer banned

Perspective: Side view

Developer: Discovery Software International;Discovery Software International;Electronic Arts

Publisher: Innerprise;Sega Enterprises;Bethesda Softworks;Tec Toy

Sword of Sodan

Summary:

Like Sren Grnbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father.There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.

Screenshots:

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