Rating: 82.3%
Platforms: Game Boy Color and Nintendo 3DS
Genres: Puzzle, Role-playing (RPG) and Adventure
Themes: Action and Fantasy
Keywords: pirates, time travel, magic, grinding, mascot, prequel, death, gardening, action-adventure, witches, fairy, backtracking, multiple endings, undead, campaign, princess, portals, pixel art, dog, teleportation, silent protagonist, climbing, sword & sorcery, boss fight, block puzzle, digital distribution, single-player only, anthropomorphism, world map, pictographic level design, based on - comics, cat, top-down perspective, shopping, bow and arrow, damsel in distress, transforming boss, collectibles, virtual console, disorientation zone, non-player character, young protagonist, save file unlockables, treasure chest, side quests, potion, real-time combat, secret area, walking through walls, multi-phase boss, multiple gameplay perspectives, villain, interquel, fetch quests, book adaptation, poisoning, new game plus, trail of death, context sensitive, status effects, two-handed weapons, seasons, plane shifting, reversed controls, damage over time, nintendo switch online, nintendo 3ds virtual console and nintendo gateway system
Perspective: Bird view / Isometric
Developer: Capcom Production Studio 1
Publisher: Nintendo;Gradiente
The Legend of Zelda: Oracle of Seasons
Summary:
The Legend of Zelda: Oracle of Seasons is one of two Zelda titles released for the Game Boy Color, the other being Oracle of Ages. The game retain many gameplay elements from Link's Awakening such as the graphics, audio and top-view perspective. It also features eight dungeons and a large overworld to explore like in the previous games. Oracle of Seasons is said to be more action-oriented than its counterpart being more puzzle-oriented. After completing one of the two games, both can be linked to form a single linear plot with an alternate ending. Oracle of Seasons and Oracle of Ages were often credited as being two of the top games for the Game Boy Color.