![Time to Belong](https://images.igdb.com/igdb/image/upload/t_cover_small/co78e1.jpg)
Platforms: PC (Microsoft Windows)
Genres: Shooter
Themes: Action
Keywords: aquatic, treasure chest, diving and looter
Perspective: First person
Developer: Monster and Monster
Time to Belong
Summary:
Episode with four medium-sized classic id-themed maps + custom start and end map. Mostly vanilla Quake with a few extras, comes with its own progs.dat. Based on previously released speedmaps (details in included readme).
Screenshots:
![Time to Belong](https://images.igdb.com/igdb/image/upload/t_thumb/scozxa.jpg)
![Time to Belong](https://images.igdb.com/igdb/image/upload/t_thumb/scozxc.jpg)
![Time to Belong](https://images.igdb.com/igdb/image/upload/t_thumb/scozxe.jpg)
![Time to Belong](https://images.igdb.com/igdb/image/upload/t_thumb/scozxf.jpg)
![Time to Belong](https://images.igdb.com/igdb/image/upload/t_thumb/scozxh.jpg)
![Time to Belong](https://images.igdb.com/igdb/image/upload/t_thumb/scozxi.jpg)